
- Image via CrunchBase
The imminent launch of OnLive games streaming service in America in the summer (June 17) will almost certainly be the beginning of the end of traditional gaming consoles. Gamers will now be able to play some of the most popular games such as Assassin’s Creed, Prince of Persia, Mass Effect 2 and Borderlands, on the Internet without the need for a console.
The aim of the OnLive games platform is to reduce and eventually transfer gamers’ dependence on hardware to software. The service will make use of cloud network infrastructure on PC, Mac or Television and take advantage of the recent surge in number of gamers’ migrating online.
OnLive promises high quality gaming on low-end machines with video compression technology via a broadband Internet service. Games will be stored and accessed directly from servers, with little or no lag, up to between 1000 and 15000 miles away. Subscribers will use a PC or TV to access a catalogue of games that can be launched instantaneously instead of having to wait for the download process to complete. The quality of the service, however, will depend on the gamer’s Internet bandwidth.
Although OnLive’s success will be good for the games industry, it will also affect the way games are distributed and played as well as threaten the future of console vendors and retailers. No date has been given yet for when OnLive will be available in the UK, Europe and the rest of the world.
Talking Point
How successful do you think the OnLive service and what effect will it have on the future of gaming in general?
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When onlive was announced last year, i thought that it was amazing, being able to play good games without a high-end computer. I was wondering how they’ll do that. The service certainly is revolutionary. The only problem is that it mainly depends on the gamer’s internet connection. Countries with fast connections can easily jump in and use onlive. also, as you said, it can be a very bad thread for console vendors and retailers.
This is a really good idea, I’m always fed up with having to buy a new console every time they come out with a new one. This will be a cheaper alternative to playing fun games.
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there lot of ways to play games without a console, one of my favorite is playing with with my friends tag, lol
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Onlive and good bandwidth go hand in hand. What countries will this be available in? Will those countries with limited bandwidth continue to lag or is the industry and government looking at infrastructure and upgraded technology for all potential consumers worldwide.
It will be released in the United States then UK and rest of Europe. However, I think it is fair to say that the issue of bandwidth is not really OnLive’s responsibility.
I agree that it is not Onlive’s responsibility however, there must be some invested interest in the market being as large as possible and therefore the need for good connections is paramount. Is there lobby groups for such things?
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I don’t think that will beat the classic consoles.
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sound is good, should be test
thanks for sharing
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Playing games without console, I wounder how it is going to be done. I am looking forward for OnLive and when it is gong to be available in the UK.
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It’s certainly a great news for game lovers, hardware is no more a problem now for gaming.
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On March 10, 2010, OnLive announced the OnLive Game Service will launch on June 17, 2010, in the US, and the monthly service fee is currently $14.95, though it is subject to change.
Belgacom has the exclusive right to bundle OnLive in Belgium and Luxembourg with their other broadband services, but gamers in these countries also will have the option of ordering directly from OnLive through any Internet service provider and it will be offered in multiple languages there.
Thanks for the info.
I have never heard about Onlive until now, thanks for the review, i love playing video games, i take a look to this service immediately. =)
Onlive appears to be a success. I would like to here if individuals find the streaming tricky or problematic when gaming. My own connection is very good, though I have heard others saying that they have had loads of problems. Is it the internet connection or machinery?
I have had some problems but I think its more to with the connection rather than the hardware as I tested it on different connections and it worked.